You can’t ignore it. Mobile is changing everything. How we conduct our daily lives, our children’s connection with technology, and for the software developer our careers. Not wanting to be left behind and miss out on all the fun I am diving in starting to drink from the fire hose. I’ve started the quest for the cross platform holy grail of writing for as many mobile devices has possible with as much code reuse as possible. Now I am not talking “Write Once, Run Everywhere”. That’s just crazy talk because that just leads to “Write Once, Suck Everywhere” or “Write Once, Debug Everywhere”.
I’ve experimented with writing apps for the Windows Phone and Windows 8 so I want to utilize my C# skillset as much as possible. In order to bring Android and iOS into the mix it’s only natural that I look to Xamarin’s toolset to begin this quest. With their latest offering you can now develop for both Android and iOS within Visual Studio! Of course you still need a Mac in order to deploy to the iOS simulator or device, not to mention about $2K for both Android and iOS licenses from Xamarin. Not going to be cheap, but I hope it’s going to be fun and my goal to write about every step of the journey.